She always has some plot or other in motion, giving you the illusion (or, if you're playing on Story difficulty 3, the very real threat) of immediacy and, when you foil one of her plans, she is always one step ahead. Shodan is a constant presence, and this is what makes her a great villain. You're left to puzzle out the minutiae of what you have to do by exploring, listening carefully to logs, and using your own wits at no point do you have anyone barking objectives at you. Lansing sends you a few e-mails detailing the current threat and your broad objectives, but every transmission after the first is interrupted by Shodan. In SS1 you wake up from your healing coma and are thrust into this nightmare scenario with barely any guidance. In SS2 you can already see some of the elements of decline which have become staples of the genre. ![]() I too was disappointed with SS2, albeit for different reasons, though admittedly I was hyped up beyond belief seeing that everyone raves about it whilst the first rarely gets a mention.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |